So we made him an Assault. Long War allows you some control over which class the Private is assigned to; when a soldier becomes a Specialist, they. (Also looking forward to having more people figuring out tricks that I might have missed!). These rapid-fire pulsations can be used to encode digital bits for transmitting data. I have two primary questions: Are the randomized stats on level-up distributed using any kind of point-buy, the way that LW rookie stats are? 1 Answer. As of July 6, 2017, all of the funds within the web site are made immediately and instantly into your CoinPot account. It takes around 30-35 hours to unlock all of the achievements on Xbox 360. Monday – Friday: 8:30am – 5pm. I usually play with the first disabled and the second enabled, giving my soldiers maximum randomization. They also cost significantly more time and resources to acquire. Deleted32045420User. Thats impossible, unless you also had "hidden potential" turned on, as "not created equal" minimum start aim is 55 (maybe 50, but havent seen it). I've had heavies with 100+ aim and will, which is a. Hello! I just made a fresh reboot of windows with a fresh copy of the game haven´t played xcom 2 in ages and barely any wotc before. So I started LW15 Ironman with Strict Screening and no. • 12 days ago. Hidden Potential - a spiritual successor of the original Second Wave optionStarted a new game with b10 and saw World Diversity was gone and Hidden Potential was back. Jun 15, 2013 @ 8:34am Originally posted by. It was released on November 12th, 2013 in North America and November 15th 2013 elsewhere. From my experience the level the perk unlocks is generated with your char, not the exact perk. In LWOTC, it is labeled “Start Liberating the Region. This mod unlocks that content without completing those missions. The popular 2016 game XCOM 2, which typically still retails for full price on the Xbox Marketplace ($59. This guide should help you get started. The Hidden Potential Of A Diamond In The Rough. 如果成功,进入游戏将看到新的主菜单背景(似乎是冒电. at what level do you guys prefer the slider to be at. . Hidden Potential allows variance in the stats gained during lvl ups for your soldiers. The stat growth at each level should be randomized now, with the original stat growth being the median value and possible caps. Are they unlockable after. User: Xcom enemy within second wave training roulette, xcom second wave aiming angles, Title: New Member, About: Xcom enemy within second wave training roulette &. Followers 0. If more work is clearly needed on that title, the chances are that XCOM 3 is still a way off. Often times one will be to delay the project for weeks on end. As far as I am aware the only squad mod is in "XCOM Toolboks" and that only allows you to change stats (psi chance, which region they will be recruited from, sex, etc. Heavy : 0-2 Aim per level. Change the looks of your Football Manager 2023 interface by choosing custom made FM 2023 skins and panel mods. A quick variant of the Vanilla SWR Hidden Potential Mod that randomizes SPARK unit development. Any help would. Hidden Potential Discovered! [BT2-047 Argomon] and [BT3-103 Hidden Potential Discovered!] allow green decks to easily reduce digivolution costs to zero, resulting in play patterns that are much faster than we anticipated. Business, Economics, and Finance. 1/3 chance of getting 11. A Better AWC. I ALWAYS turn on Hidden Potential and Not Created Equal to give some layer of randomization to my soldiers. This means your sniper can get less aim bonus then a heavy gets. Weapons take many forms in XCOM 2. videogame_asset My games. As mentioned above, 'Not Created Equal' and 'Hidden Potential' are must haves: you can end up with some really amazing, some really weird, and, occasionally, some really bad soldiers. Critical chance doesn't benefit a squad sight sniper. After buying their abode in Huntington Beach, Calif. Answers. Orlando, FL 32806. HIDDEN POTENTIAL: This randomizes stats when soldiers level-up. Hidden Potential affects the unit at each new rank zin Apr 29 @ 10:14pm Hidden Potential. in the game menu Multiplayer -> Create game -> Continue -> create / select a squad -> OK -> Ready -> Invite a friend -> select a partner from the list of friends -> Play. Different classes do have different stat gain, but all are affected equally by hidden potential. Been playing this for weeks. If there is not an alien in direct vision of one of your units, they play as if they have 0 idea where you are and often waste. XCOM 2. Not to be confused with the XCOM 2 Sharpshooter class ability. Be the first to comment Nobody's responded to this post yet. 4) A vanilla version of the Hidden Potential Mod, following the original Second Wave option. 2022 / 04:52 Update: 07. He shows that progress depends less on. XCOM 2: Not Created Equally, Hidden Potential and Commanders Choice. This gives. It's probably the root for all of my favourite soldiers and the stories that go along with them. Skip to content. Thanks for the redirect. Hidden Potential, etc. XCOM Extended Perk Tree Editor for XCOM Enemy Within with Long War 3. Gotta love Hidden potential, yes that's a 4 HP heavy colonel. If successful, an avenger defense launches requiring XCOM to defend itself and destroy the spike emitting EMP preventing the avenger from escaping. Earth has changed. Hidden Potential offers a new framework for raising aspirations and exceeding expectations. 1 slot for the primary computer, 1 slot. Red. Description. It's a two-sided coin, which meant I get more diversity and have to adjust my equipment to the current squad's needs, but on the other hand I spent waaaay too much time picking the right equipment. As a Second Wave option, this must be enabled at the start of a new campaign and will have no. The only mod I run that may create a conflict is Hidden Potential. Instead, I'm the product of informal apprenticeships thanks to people who saw something in me. This is just how xcom runs, but became more of a problem in conjunction with baseline fps loss and the other issues. Remiel Nov 3, 2022 @ 5:26pm. the default is 35%. . Looking for the second wave options hidden potential and NCE, the mods I could find that add them only worked for the disabled original 4 classes. Of course, Civilization 7's science victory couldn't be the only condition to receive an expansion as that would make the game extremely unbalanced, but there's a lot of potential for Firaxis to. WotC version is live. Second Wave was a bit of free DLC, released in January 2013, that gave fans the ability to tweak some settings in ways that made Enemy Unknown campaign significantly more difficult. Alien Hunters. By: VoiD. I'm aware of the basics of it from the first Long War, but how exactly does the slider affect the rolls for stats? Увійти Крамниця. at what level do you guys prefer the slider to be at. Jack O'Neil Jan 22, 2022 @ 11:14pm. They were (by far) my favorite part of eu/ew, but I'd rather not. Furies is available the month following Deluge if Operation Progeny was enabled in the Advanced Options when beginning the game. It's a two-sided. if you want maximum variation. XCOM2GAMEPATH — typically <path to Steam>steamappscommonXCOM 2XCom2-WarOfTheChosen Don't put these paths in quotes. Hidden Potential bills itself as “a spiritual successor to the original Second Wave” add-on for XCOM: Enemy Unknown. Skip to content. LWOTC - Early Game Strategy. the default is 35%. Was wondering if you can change your soldier's stats. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Subscribe. Was wondering if you can change your soldier's stats. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 7 Download: Manual 1 items Last updated 15 February 2016 11:31PM Original upload 10 February. Except now, instead of fighting the Advent, the game pits people against 'xenos' from its world. It IS totally possible to roll 1 aim, 1 will, no health on levelup multiple times in a row, leading to a horrendously underpowered soldier. slothen2 • 7 yr. Second wave features for XCOM 2. Just find XCOM in the list of running programs and the table should work fine from there. Looking for the second wave options hidden potential and NCE, the mods I could find that add them only worked for the disabled original 4 classes. . You could get a super soldier or a weakling as a result, or it could even out by the time they hit max rank. By adding +4 to Aim and +4 Will. orion winterfire Feb 25, 2016 @ 6:51am. Mobility on the plus side for random stats (though you can get a couple 11mob garbage cans) and guaranteed 4hp stats for strict screen as you get a lot of 3hp soldiers to start with that risk one shots. #4. 0 coins. :wink: JL and I were contacted by 2K and Firaxis a few months back about working on XCOM 2 modding, which we of course said "YES!!" to. So I started LW15 Ironman with Strict Screening and no. Hidden Potential: Soldiers' Level-Up stats are randomized. That said, I am a complete novice so there. Created by Dare. XCOM Classes are like FormID's in plugins, it's these that need Patching not the files, for XCOM2 it's only when 2 mods change the same class, that a compatibility patch is needed, not changing the file as you are asking for. Support : 2-6 Aim per level. Whenever a Research Project is completed, there is a chance you may be offered a single breakthrough or inspiration, at random; you must research it immediately, or the opportunity will expire, unless: . at what level do you guys prefer the slider to be at. Sadly I don't have XCom on PC, or I'd try long war with basically limitless funding and numerous engineers and scientists to emulate a world wide one track mind where the only limitations of XCom is the collection of alien artifacts to better understand and defend. at what level do you guys prefer the slider to be at. Survival is the goal rather than killing every enemy. I think selecting classes is simple if you have a systematic approach. A high aim rookie with say, 70+ aim will have way more aim at MSGT than he would at 65. O. - unfortunately, this can't really be avoided without causing issues with all sources of stat-gains (Covert Ops, RPGO stat purchases, etc. This continues to Master Sargent, and his final aim is 118 before modifiers, but his will is only 33. close. com] [Health +4, melee damage taken reduced by 50%] S. I want to try to get a ranger with serial because they are incredibly powerful. Soldier perks are randomized. Games. 1) I want to know if you noticed strongers units when colonel using Hidden Potential. A vanilla version of the Hidden Potential Mod, following the original Second Wave option. グーグルサジェスト キーワード一括DLツールGoogle Suggest Keyword Package Download Tool 『グーグルサジェスト キーワード一括DLツール』は、Googleのサジェスト機能で表示されるキーワード候補を1回の操作で一度に表示させ、csvでまとめてダウンロードできるツールです。Furies is one of the unique Council Missions introduced in XCOM: Enemy Within. It's a two-sided coin, which meant I get more diversity and have to adjust my equipment to the current squad's needs, but on the other hand I spent waaaay too much time picking the. Also, anytime you have a Guerrilla Ops to do, check the reward. That said, I am a complete novice so there. 0. Announced at Gamescom 2013, XCOM: Enemy Within adds new abilities, upgrades, weapons, and a new soldier class to combat new enemy threats. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. I took a rookie with average stats and 74 aim on a mission. This mission carries a randomized Operation designation and takes place outside a random French city. It was developed as a testbed to. How does the mechanic work, what perks are available, what determines what perks classes can get, etc. Without Hidden Potential, the only way to get a 6-HP colonel is to use a sniper in Impossible difficulty. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. When logged in, you can choose up to 12 games that will be displayed as favourites in this. Hidden Potential, on the other hand, is the reverse. Hello! I just made a fresh reboot of windows with a fresh copy of the game haven´t played xcom 2 in ages and barely any wotc before. | FAQs | ^Source Please note this bot is in testing. This is what XCOM 2 WOTC can be in 2022! This modded campaign features over 330 mods, including 110 cosmetics, 102 gameplay changes or enhancements, 61 fixes. Preview Image thanks to RustyDios < > Thanks, I definitely want to try out Not Created Equal, Hidden Potential, and Training Roulette on future campaigns but for my first jump to Classic Ironman I was looking for a little reassurance that it was okay not to dive too deep into Second Wave. © Valve Corporation. It's a two-sided coin, which meant I get more diversity and have to adjust my equipment to the current squad's needs, but on the other hand I spent waaaay too much time picking the right equipment. Not exactly "unkillable". Aim: 50-80 (normal 65), varies in increments of +5. the default is 35%. So ask away, and I'll do my best to answer. We also talk about using the Reverse system to Reverse Dokkan Awaken your Cards. Hidden Potential provides Applied Behavior Analysis to individuals with autism spectrum disorders. Rewriting Hidden Potential - Tutorial - posted in XCOM Mod Talk: Greets, As Ive finally learned how to make meaningful changes to game mechanics and functions beyond single byte replacements Im going to fulfill a promise I made and lay out the process using a real function and a real change in a step-by-step manner. HP: Heavy increases 0-2 per level. I'm aware of the basics of it from the first Long War, but how exactly does the slider affect the rolls for stats?Here is a quick summary of all of the XCOM 2 DLC released to date: Resistance Warrior Pack. Open a new command prompt after setting those environment variables and run the following from the LWOTC project directory: > build-lwotc. wikia. My apologies if the question is somewhat redundant, but I've been unable to find out precisely how Hidden Potential works in LW2. Hidden Potential - a spiritual successor of the original Second Wave option. With that in mind, let’s get down to brass tacks; here is everything we know so far about a potential XCOM 3. Hidden Potential is fun Gotta love Hidden potential, yes that's a 4 HP heavy colonel. 11:57 Market Rasen. You can withdraw a smaller amount every 5 minutes or visit as quickly as per day and claim the big quantity that has built up when you have been away. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. Nothing like getting multiple crap aim rolls on your sniper. Show: By Mitzruti Mitzruti's Favorites XCOM 2. Covert extraction missions are fixed at 4 + the covert operative. For me, I've never really like NCE, even if I. Movement: 11-14 (normally 12). Share More sharing options. So I started LW15 Ironman with Strict Screening and no. A vanilla version of the Hidden Potential Mod, following the original Second Wave option. No, thanks Start my free trialtl;dr: long thread with explanations, math and evidence regarding how soldier XP, kills and assists are handled, with the help of the "Detailed Soldier List" Mod, which can be found here. Forum Xcom enemy within second wave training roulette, xcom. Created by Dare. Hidden Potential/Not Created Equal were parts of the LW Toolbox. But they realized quickly they weren’t making much. When defending the XCOM HQ the squad size is fixed at 6. Will only take effect for newly promoted or rebuilt soldiers. For me, I've never really like NCE, even if I used Commander's Choice in the original Long War, and in LW2 I'm still not a fan, as I feel a fixed baseline is a nicer starting point. What the. Lib 2: Rescue VIP -or- Extract VIP. I have snipers with over 100 aim without pcs or scopes. For any loadouts or teams, you can add units that are worth a certain amount of point. Started a new game with b10 and saw World Diversity was gone and Hidden Potential was back. Commander's Choice. Mookiethebold (Expert) - 14 years ago - report. Hidden Potential - a spiritual successor of the original Second Wave option. Those who volunteer for these procedures will sacrifice much, but they will receive a substantial increase in combat effectiveness. very low). videogame_asset My games. A set of extensions and configurable options for XCom 2, including:. I'm curious as to whether or not people prefer Hidden Potential (HP) over Not Created Equally (NCE) in Long War 2. From the wiki, MEC's aim stat is supposed to grow like heavies (i. You may have heard of me. War of the Chosen: Tactical. If you also have one or more "Instant" research. Strict Screening and Hidden Potential. Is she SOL?XCOM: Enemy Within. You will not know until you have spent substantial time on that soldier. As a player progresses, they’ll unlock additional agents to choose from and the last agents become unlocked only after beating the game. -Based Not Created Equal, stat gains from covert ops and classes with RandStatAmount (including changes made by SWR Hidden Potential) Better compatibility with other mods that change the existing soldier slots in GTS or Training Center;83 votes, 36 comments. When we seek to get better, we often ask others for feedback. Depends on how you like to play, it does not have much bearing on the game either way honestly. In most programming languages, rounding float-to-int and integer division both round-towards-0, so in the case of heavies who gain 1 aim per level, any potential less than 1 rounds down to 0. Welcome to r/XCOM HQ Commander. The Second Wave content is considered the third DLC released for XCOM: Enemy Unknown and is part of the game's 3rd patch. As a Soldier is promoted, their stats will increase randomly. . com] [Aim +10] Frag Grenade [xcom. Full list of all 30 XCOM: Enemy Within achievements worth 1,000 gamerscore. Click on "Toggle Advanced Options View" and I recommend turning on The Chosen, Resistance Orders, and XCOM soldiers can buy any skills outside tree (bottom three). home XCOM 2. For making it harder you can go with Damage Roulette. What does the hidden potential checkbox in the options do? I can't find a description of it anywhere on google. Xcom 2 war of the chosen long war 2 classes. I have played a lot (1300+… Hidden Potential. New comments cannot be posted. I have a psi-operative who is a magus. Heavily recommended to be used with SWR:Alien Range Bonus, since by using the classic values, the aim of XCOM soldiers have a median up to +10 higher, which the Range Bonus can compensates for. The rest mostly just make the game harder, which can be fun if you find the game too easy. Hidden Potential: Soldier stats at level-up are randomized. Get them a level-3 bondmate so they can give him extra action. Subreddit for XCOM 2 mods. I usually play with the first disabled and the second enabled, giving my soldiers maximum randomization. Bought Ryzen 7700X, 32gb ram, and RTX 3080 recently. A vanilla version of the Hidden Potential Mod, following the original Second Wave option. Breeding if you will using the second wave mods of not created equal and hidden potential. Adam Grant weaves together groundbreaking evidence, surprising insights, and vivid storytelling that takes us from the classroom to the boardroom, the playground to the Olympics, and underground to outer space. . XCOM 2 Mod Talk ; Hidden Potential,abilities and Component Game States Hidden Potential,abilities and Component Game States. The (M)echanized (E)xoskeletal (C)ybersuit troopers from XCOM Enemy Within have been greatly expanded upon in Long War. After I got a taste for XCOM again with Aliens: Dark Descent, I stumbled again upon something I was missing back then. I have a psi-operative who is a magus. Hidden potential - I like the troop variance because in my opinion it makes them into memorable individuals instead of "infantry #3" on Strict Screening. NOT GIFTED. Esc when you get to the mission to get those options (edit options). Optional - Abilities which will get a cooldown. Last night I downloaded and installed the beta for Long War of the Chosen and started up a Veteran difficulty campaign. Most of them have to be unlocked by beating the game. Thats impossible, unless you also had "hidden potential" turned on, as "not created equal" minimum start aim is 55 (maybe 50, but havent seen it). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I've had heavies with 100+ aim and will, which is a. Hidden Potential: As a soldier is promoted, stats increase randomly. The primary role of the Sniper Class is providing long range standoff, force multiplier and supporting Overwatch against enemy units. Not Created Equally is a Second Wave option that randomizes a soldier's starting stats as follows: Will: 25-59 (normal 40), values will vary by increments of 2 to the lower 25 limit. Time to show your best ones!. Endorsements. 有效的办法:如果遇到游戏崩溃,确认已退出游戏后,请到DocumentsMy GamesXCOM2 War of the ChosenXComGameConfig路径,删除整个 config 文件夹。. Because if the HUGE pool of soldiers you end up with by a few month into the game time the rng works to your favor. I usually play with the first disabled and the second enabled, giving my soldiers maximum randomization. . Sniper : 3-9 Aim per level. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX TeslaA vanilla version of the Hidden Potential Mod, following the original Second Wave option. This limit defines how many points are. advertisement. Long War 2 is a mod designed by Pavonis Interactive for XCOM2 that introduces many changes, large and small, to the vanilla version of the game. (Also looking forward to having more people figuring out tricks that I might have missed!). 1. Second Wave is a free DLC add-on for XCOM: Enemy Unknown that enables players to unlock advanced gameplay options for increased challenge and replayability. Full list of all 30 XCOM: Enemy Within achievements worth 1,000 gamerscore. Hidden Potential Endorsements 483 Unique DLs 7,183 Total DLs 10,761 Total views 78,307 Version 0. Also, you can only get these "points" once a battle, so killing 2 units will still. The player selects who RED FOG affects – XCOM, aliens, both, or none. The above table. at what level do you guys prefer the slider to be at. [xcom. With OTS's Iron Will, all classes can gain up to 12 Will per rank. This game is very well balanced at the strategic level. I was wondering what people would like to see out of a potential XCOM: EU/EW Remaster/Enhanced Edition, besides the obvious stuff, like improved graphics and bug-fixes. It would’ve helped me find a more joyful path to progress. Business, Economics, and Finance. Heavies have a dismal average Aim increase of +1. at what level do you guys prefer the slider to be at. [LW2] ELI5 the Hidden Potential slider I'm a bit of a dumbass and am having trouble understanding exactly how hidden potential works with the slider, what stats are affected for each class, and if the slider being higher or lower makes a soldier more or less powerful. This one randomizes the soldiers starting stats. A Sectopod's accompanying Drones can damage the Warden faster than the Sectopod itself can, so. During the first playthrough, each player will start with the same agents – Godmother, Terminal, Cherub, and Verge. Xcom Enemy within FAQ/Walkthrough Note from the author: I apologize but this is the first time I have ever done a walkthrough/FAQ. You should get all three of them before the last few chapters. Recommended Posts. . [WotC] Rebalanced Hidden Potential Mod Release steamcommunity. Hidden Potential - a spiritual successor of the original Second Wave optionSup folks. For any of you guys that started with Xcom 2 and are looking for new ways to play, I highly suggest the mods absolutely critical, aiming angles, not created equal, and hidden potential. * Hidden Potential (Rand. Stat Growth in XCOM: Enemy Unknown is predefined for a soldier's HP and Aim as they gain ranks based on their class. Location. i think it works the same as in xcom EU/EW and LW1, which is that hidden potential randomizes the stat gains at each level, allowing for above average or below average. Assault : 1-5 Aim per level. 1 Answer. HP: Heavy increases 0-2 per level. The Hardest Road: Advance one of your soldiers to Colonel rank. Do not forget to disable mods, including for configs - they can prevent achievement. XCOM 2. Share Add a Comment. I do think though it definitely does make a difference. 116K subscribers in the Xcom community. With the "Hidden Potential" Second Wave option enabled, MEC Troopers have a gain of 1-5 Aim per promotion. Get app. Adds a variant of the templar that forgoes most of the defense and utility in favor of BURNING EVERYTHING WITH FIRE. Check out the Wiki for some useful. Thankfully, John Lumpkin, design lead and managing partner, was kind enough to answer a few questions for us!Lib 1: Simple Hack Mission for Intel. The guys from Firaxis, as you all know, are currently. My OTS and Arc Thrower/Alien Containment are late, but I've got carapace and lasers that. When logged in, you can choose up to 12 games that will be displayed as favourites in this. Share More sharing options. Now, after growing up, the support MEC is Colonel, the heavy MEC is. Any of you all tried mods that replicate these options from eu/ex 2nd wave? What did you think? I found o e of each in the workshop, and they look promising. Once in Gatecrasher: - Open the menu, go to Edit Options: Abilities: - View Locked Perks ON; Campaign: - Not Created Equally ON - Hidden Potential ON - Red Fog ON. Between missions soldiers can be seen participating in a variety of off-duty activities on the various levels of the Barracks facility while in the "ant farm" view. All Discussions Screenshots Broadcasts Videos News Guides Reviews. 99), can be purchased today for just $2. Absorption only reduces damage to 1/3 max health. Release v1. Hidden Potential | XCOM Wiki | Fandom. Automagically alters the stat growths of all soldier classes to be more random. . Jun 15, 2013 @ 8:34am Originally posted by. I'm aware of the basics of it from the first Long War, but how exactly does the slider affect the rolls for stats?My apologies if the question is somewhat redundant, but I've been unable to find out precisely how Hidden Potential works in LW2. With XCOM 3 possibly on the near-horizon. My Gatecrasher mission put my 4 rookies up. For XCOM: Enemy Unknown on the PC, a GameFAQs message board topic titled "is there any benefit to picking Not Created Equally and Hidden Potential". A character's hidden potential is unlocked after getting 5 "points" in a battle. ) #1. XCOM 2 > General Discussions > Topic Details. Second Wave Remastered: Hidden Potential. Current predicament; Sniper; Captain (Abduction Mission reward) HP: 8 Will: 108 Aim: 93 Headshot Snap Shot or Squadsight?. Shadow Chamber. INSTALLATION: download the file into your Xcom 2 > XcomGame > Mods folder and unpack it. What long war did was. They really liven it up. They just added so much depth to the game. XCOM 2 ; Mods ; Soldier mods ; Hidden Potential; Hidden Potential. I will be going over the unique features of WOTC, rather than. Hidden Potential changes the Will increases (and all other stat increases) to be random, so there will be a much larger variation of Will values among your soldiers. Point-Based Not Created Equal for WOTC. because they are the sword and shield, they lack any or at all support capabilities but that. No, thanks Start my free trialBy upgrading you will be able to customize the visualizations and see data only on the keywords you want. Back in Enemy within times I loved the Second Wave options "Not Created Equally" and "Hidden Potential" and they are missing in XCOM 2 since then. Aim is a unit attribute and a gameplay mechanic in XCOM: Enemy Unknown, XCOM: Enemy Within, XCOM 2, and XCOM: Chimera Squad. • 12 days ago. Once a haven has 13 rebels, it changes to approximately 20% chance of rebels and 80% chance for soldiers. Will: same increase as without Hidden Potential (variable between 2 to 6). 2M 4F 139Y (8 runners)Stun Strike can be used to knock enemies out of cover or high places, causing fall damage. Hello! I just made a fresh reboot of windows with a fresh copy of the game haven´t played xcom 2 in ages and barely any wotc before. . Are they. The mod is classified as a vanilla xcom mod to maintain cross-compatibility. This continues to Master Sargent, and his final aim is 118 before modifiers, but his will is only 33. XCOM 3 Leaks and speculations. Will might be good for a mech, but then. As part of the potential XCOM demonstration, NavCube will drive the electronics for a device called the Modulated X-ray Source, or MXS, which generates rapid-fire X-ray pulses, turning on and off many times per second. On a whole, I've found both options result in better, if less consistant, soldiers.